Quality Assessment of 2D Digital Innovation Prototype for Enhancing Flipped Classroom Learning for Undergraduate Students

การประเมินคุณภาพและยอมรับต้นแบบนวัตกรรมดิจิทัล 2 มิติ ส่งเสริมการเรียนรู้สำหรับห้องเรียนกลับด้านของนักศึกษาระดับปริญญาตรี

Authors

  • Kampanat Kusirirat Animation Game and Digital Media Program, Faculty of Science and Technology, Bansomdejchaopraya Rajabhat University, Bangkok
  • Chutinan Kheawtad Animation Game and Digital Media Program, Faculty of Science and Technology, Bansomdejchaopraya Rajabhat University, Bangkok
  • Jindapa Leeniwa Department of Human Resource Development, Faculty of Education, Burapha Unnversity, Chonburi

Keywords:

2D Digital Innovation Prototype, Flipped Classroom Learning Enhancement, Digital Innovation Prototype Quality, Digital Innovation Prototype Acceptance

Abstract

          The objectives of this research were to evaluate the quality and acceptance of a 2D digital innovation prototype for Enhancing flipped classroom learning for undergraduate students. The sample group consisted of 35 students majoring in Animation, Games, and Digital Media at Bansomdejchaopraya Rajabhat University who enrolled in Physical Science for Animation course in the second semester of academic year 2023. The research instruments included a 2D digital innovation prototype on Sound Waves, pre-test and post-test assessments, and a digital innovation acceptance evaluation form. The statistical analysis methods included mean, standard deviation, and t-test.

          The research findings revealed that the quality assessment results comparing post-test scores were significantly higher than pre-test scores at the .05 level, with a learning development increase of 60.45%. The acceptance level of the 2D digital innovation prototype was high (equation = 4.20, S.D. = 0.57). The results indicated that the developed digital innovation can be effectively used to promote flipped classroom learning.

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Published

2025-07-03

How to Cite

1.
Kusirirat K, Kheawtad C, Leeniwa J. Quality Assessment of 2D Digital Innovation Prototype for Enhancing Flipped Classroom Learning for Undergraduate Students: การประเมินคุณภาพและยอมรับต้นแบบนวัตกรรมดิจิทัล 2 มิติ ส่งเสริมการเรียนรู้สำหรับห้องเรียนกลับด้านของนักศึกษาระดับปริญญาตรี. AGDTJ [internet]. 2025 Jul. 3 [cited 2025 Aug. 28];2(2):1-11. available from: https://li02.tci-thaijo.org/index.php/animationGDTJ/article/view/1090

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Section

Research Articles