Quality Assessment of 2D Digital Innovation Prototype for Enhancing Flipped Classroom Learning for Undergraduate Students
การประเมินคุณภาพและยอมรับต้นแบบนวัตกรรมดิจิทัล 2 มิติ ส่งเสริมการเรียนรู้สำหรับห้องเรียนกลับด้านของนักศึกษาระดับปริญญาตรี
Keywords:
2D Digital Innovation Prototype, Flipped Classroom Learning Enhancement, Digital Innovation Prototype Quality, Digital Innovation Prototype AcceptanceAbstract
The objectives of this research were to evaluate the quality and acceptance of a 2D digital innovation prototype for Enhancing flipped classroom learning for undergraduate students. The sample group consisted of 35 students majoring in Animation, Games, and Digital Media at Bansomdejchaopraya Rajabhat University who enrolled in Physical Science for Animation course in the second semester of academic year 2023. The research instruments included a 2D digital innovation prototype on Sound Waves, pre-test and post-test assessments, and a digital innovation acceptance evaluation form. The statistical analysis methods included mean, standard deviation, and t-test.
The research findings revealed that the quality assessment results comparing post-test scores were significantly higher than pre-test scores at the .05 level, with a learning development increase of 60.45%. The acceptance level of the 2D digital innovation prototype was high ( = 4.20, S.D. = 0.57). The results indicated that the developed digital innovation can be effectively used to promote flipped classroom learning.
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